Transparent pricing
One ladder. No surprise invoice.
Two capability modules — Live and Lookup Data. Buy either, or the Bundle for less than both. The web app and the Developer API spend the same prepaid wallet, so there is no second price list to compare against.
Free
- Per minute
- 60
- Credits / mo
- 150,000
- API keys
- 1
- Masked leaderboards
- All covered regions
- 7-day history
- 1 seat
- Cached-read only — no card
No card required
Starter
- Per minute
- 300
- Credits / mo
- 450,000
- API keys
- 3
Everything in Free, plus:
- Unmasked top 10
- 90-day history
- CSV export
- 1 seat
Instant checkout
Pro
- Per minute
- 1,200
- Credits / mo
- 3,000,000
- API keys
- 10
Everything in Starter, plus:
- Leaderboards 100% unmasked
- 180-day history
- 250 watchlist creators
- 3 seats
Instant checkout
Scale
- Per minute
- 3,600
- Credits / mo
- 12,000,000
- API keys
- 25
Everything in Pro, plus:
- League rankings unmasked
- XLSX export
- 12-month history
- 5 seats
Instant checkout
Agency
Sales- Per minute
- 9,000
- Credits / mo
- 36,000,000
- API keys
- ∞
Everything in Scale, plus:
- Gaming ranks
- Gifter firehose
- 2,000 watchlist creators
- 10 seats
Measured capacity — priced, not negotiated
Prices are per workspace, per month, in USD. Capacity is per tier — the module decides which datasets you may spend it on.
Side by side
Everything each tier unlocks.
Capacity figures are the ones the API actually enforces per key — the same numbers, not a marketing rounding of them.
| Capability | Free | Starter | Pro | Scale | Agency |
|---|---|---|---|---|---|
| Price | |||||
| Live | $0 | $15 | $39 | $99 | $249 |
| Lookup Data | $0 | $5 | $19 | $29 | $79 |
| Bundle | $0 | $18 | $45 | $115 | $279 |
| Capacity (enforced per key) | |||||
| Requests / day | 5,000 | 15,000 | 100,000 | 400,000 | 1,200,000 |
| Requests / minute | 60 | 300 | 1,200 | 3,600 | 9,000 |
| Credits / month | 150,000 | 450,000 | 3,000,000 | 12,000,000 | 36,000,000 |
| API keys | 1 | 3 | 10 | 25 | Unlimited |
| Seats | 1 | 1 | 3 | 5 | 10 |
| Data | |||||
| Standard rankings | Masked | Top 10 unmasked | 100% unmasked | 100% unmasked | 100% unmasked |
| League rankings unmasked | — | — | — | ||
| Gaming rankings unmasked | — | — | — | — | |
| History depth | 7 days | 90 days | 180 days | 12 months | 12 months |
| On-demand collection | — | ||||
| Workflow | |||||
| CSV export | — | ||||
| XLSX export | — | — | — | ||
| Webhooks & alerts | |||||
| Gifter firehose | — | — | — | — | |
| Watchlist creators | 25 | 100 | 250 | 500 | 2,000 |
| Buying | |||||
| How you buy | No card | Self-serve | Self-serve | Self-serve | Sales-assisted |
Size it before you buy
What will your month actually cost?
A read served from our store is 1 credit — which is why "requests / day" is literal for normal use. Asking us to go and fetch something new from TikTok is a signed, rate-limited round trip, and it is priced like one. Move the dials.
Biggest line: Profile resolve at 625,000 credits — 41% of the bill.
Pick this planHow we count the heavy operations
Costs come straight from the values the API charges. Your monthly allotment is requests/day × 30.
| Operation | Credits | When it applies |
|---|---|---|
| Cached read | 1 | Served from our store — no collection budget spent. This is the unit the published request limits count. |
| Room minute | 1 | Continuous LIVE monitoring, per tracked minute |
| Comments page | 500 | An on-demand video-comment page collected from TikTok |
| Live refresh | 1,250 | Queues a fresh public LIVE observation |
| Profile resolve | 1,250 | On-demand fetch of an account we hold nothing fresh for |
| Export | 2,500 | CSV / XLSX generation |
| Follow-list walk | 4,000 | A follower/following list walk — many signed, rate-limited pages |
Top-up packs
One-time prepaid credits for mid-cycle overage, added straight to your balance. Priced so a top-up is never cheaper than moving up a tier — if you need this much more, upgrading costs you less per credit, every time.
What the price does — and doesn't — buy.
Coverage is a stated, expanding subset of public TikTok data. Read the methodology before you rely on it. History depth, regions and export are the paid levers; the free tier is cached-read only, so it never spends the scarce collection budget.
The request limits above are the ones enforced per key — exceed them and you get a 429 with Retry-After, not a surprise invoice. We never bill for overage you didn't prepay.
Before you ask
The questions we actually get.
Is the Developer API priced separately?
No. The web app and the API are two ways to spend one wallet on one workspace. Rate limit, credit allotment and API-key count are dimensions of the tier you already bought — there is no second ladder that makes the same capacity cheaper by calling it “developer”.
What exactly does the Bundle save me?
It is always below the sum of its parts: $18 instead of $20 at Starter, $45 instead of $58 at Pro, $115 instead of $128 at Scale, $279 instead of $328 at Agency. One credit wallet covers both modules, so you never strand budget on the half you used less.
What happens when I run out of credits?
Requests stop with a 402, and rate-limited ones with a 429 plus Retry-After. Nothing accrues silently. You either wait for the cycle, buy a top-up pack, or move up a tier — and the packs are deliberately priced so the upgrade is the better deal whenever the volume is real.
Why is Agency sold by a human?
Because the published capacity has to be capacity we have measured, not capacity we have typed. Agency routes to sales until that measurement work is finished; the price you see is the price you'd pay, not an opening bid. Scale is self-serve — you can upgrade to it straight from the pricing page.
Can I start without a card?
Yes. Free is cached-read only — 5,000 requests/day, 150,000 credits/month, masked leaderboards, all covered regions, 7-day history — and it needs no payment method at all.
Do unused credits roll over?
Subscription credits reset each cycle; top-up credits you paid for stay on the balance until you spend them. The wallet always spends the expiring subscription credits first.
Start free. Upgrade when the numbers say so.
No card for the free tier, hard caps at every level, and a calculator above that tells you the answer before checkout does.